Shadow of the Colossus (2018) review

Reviewed on PlayStation 4

Shadow of the Colossus released one week ago today for the PlayStation 4 and going in, I had but one question that seemingly no amount of research could answer: would this remake even run on a standard PS4, or was there some sinister secret behind every reviewer playing the remake on a PS4 Pro.

After getting my hands on a copy of the remake, I’m happy to announce that it WILL in fact run on a standard PlayStation 4. Not only run, but shine! It’s a visual feast, and though locked to 30 FPS, I never saw a single frame out of place.

So, congratulations to Bluepoint Games for putting out a fantastic remaster of perhaps the most beloved PlayStation 2 game of all time, and putting in the work to optimise it for both iterations of current Sony hardware.

If you’re reading this with only a bog-standard PS4 in tow, sans 4k for 4K, and wondering if the remake is worthy of your time, the answer is a resounding yes.

Shadow of the Colossus 2018 stays true to the feel of the original, whilst cleaning up the controls and visuals to transform it from a modern classic into a true masterpiece.

Balthazar may have had his entire life uprooted when he moved to Wellington from the mean streets of Southampton, but games... games never change.


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